![]() ![]() ![]() The developer wants to thank the players for understanding and be cooperative during the rough launch weekend this past weekend. These areas might be in the upcoming first post-launch patch, but keep in mind that this might also not be the case.įirst off, a community appreciation package is on the way for players soon. It seems that the next few sections of the dev blog are about the upcoming patch, but that isn’t exactly confirmed as the wording is a bit weird. Beyond that, there are some other minor fixes, but that seems to be it.Ĭommunity Appreciation Package and Inventory Wipes This should also help the matchmaking queue times in general. This prevents players from joining games where the host player doesn’t want to play with anyone else. The default matchmaking setting is now closed, but you can manually change it to open through the game settings. There are fixes for players getting stuck on various objects in the world or just falling out of the world for no reason. There are many other crash fixes, like for the Bad Day side quest, No Man’s Land, launching the game, and other random ones.īeyond crashes, there are fixes for the HUD disappearing in certain cases and unable to respawn in multiplayer Expeditions. There are stability improvements for matchmaking and a fix for a multiplayer crash that could result in the players having their inventory wiped (more on this issue in a bit). Once all platforms have been updated to the new patch version, cross-play across all platforms will be viable again, so keep that in mind if you want to play with friends. That particular fix should help with the stuttering and other issues that some PC players have been having. First off, it will fix a performance issue where the GPU isn’t fully utilized. For the most part, though, it focuses on stability issues and fixing various bugs that are plaguing users across the game. The release date will be announced on social media, so keep an eye out there.Īs for what the patch will contain, there is quite a bit. No release date has been announced, though it seems that the team has one in mind because People Can Fly is hoping to release the patch a little bit earlier, if possible. ![]() This week is to identify and fix huge issues with the game as possible in time for this update. An exact release date hasn’t been announced, but it is coming sometime next week to write this. Kicking off is the first post-launch patch for Outriders. So, without further ado, here’s everything you need to know about these upcoming updates, including the Outriders nerfs and more.Įverything You Need to Know About Post-Launch Patch 1 That is where we come as we are going to break down the patch notes to know about the major content changes that are very important to the game. As such, there is a lot to unpack in this particular development news blog since it has so much to cover about the post-launch schedule and more. There is a lot that will be contained in the next couple of patches for the game that will be taking care of many different issues that have come up. There are notes for other issues, like the inventory wipes that have been happening, connection issues, and even some Outriders nerfs for the loot and classes. It starts with the first major post-launch patch that will fix many bugs and issues that players have dealt with since the game came out (or even before that with the demo).īut the dev blog for the first patch doesn’t just go over the fixes for this upcoming update but for the future beyond that. People Can Fly announced today that there will be some new patches for Outriders soon. Thankfully, the developers at Square Enix have fixed this.Īnother notable bug that was resolved in this update is the issue where the matchmaking privacy would default to “open” even if you set it to “closed.” This fix will hopefully reduce AFK matchmaking, where people you are teamed up with will just stand still and do nothing.People Can Fly Have Detailed Upcoming Outriders Patches If you are a Trickster main, you know how this can be bothersome to you and your party. Whenever you use Borrowed Time to teleport into an area to revive your allies, there is a bug preventing you from doing so. This can help you to immediately take advantage of the zone an impaled enemy creates, granting you armor and health regeneration for several seconds. Whenever an enemy is completely impaled, the system will now deem the target as dead even though the body hasn’t fully disappeared yet. The Devastator’s Impale skill has been changed. Some of its highlights include a change to the Devastator’s Impale skill and a fix to prevent players from reviving others after using the Trickster’s Borrowed Time. A new update is now available for Outriders. ![]()
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